I just got done with my finals for college and gave myself quite a break from doing the blog, programming, etc. I'm refreshed now and ready to work on more little projects in Godot.
On top of that, my BF has made some major strides with his passions and really wants to learn Blender and game development, which has helped me a lot to get out of burnout. Having someone close to me want to do game dev is super cool because it gives me a chance to enlighten them on just how fun and interesting game development can be!
I've begun work on a WarioWare styled microgame course to help teach Icey Godot in small steps (although I went overboard with some games, and it's mostly become my own test bench for ideas). I've got 5 games in that project so far, each one being a silly concept I've worked on and intentionally broke to teach small parts of game dev through.
I'm now much of a teacher, but I really hope this gets Icey REAAAALLLLY excited for game dev, even if we hit a bunch of bumps on the way.
I knew I could fall in love with you again my darling. My pride and joy. My sweet seductive time waster. One day I will come up with a banger game idea worth pursuing with you, but for now I shall make my silly little games.
I missed making games with you so much. I missed being able to make UIs through drag-and-drop components. I missed being able to use a nice coding language like C# (and even GDScript is growing on me now).
If I could be in a polyamorous relationship between Icey and Godot I would love to do that. Right now, Godot is a mistress of the night, "persuading" me to work on my little ideas "just a little longer"
♥ Oh how I missed you, Godot ♥
I'm glad to be writing blog posts again after all this time. I haven't really had anything to write about in MONTHS. I couldn't think of anything nice to write, even after the programming competition (which went well, but I didn't place top 3). I think I just needed a break from writing for a bit, so thank you for sticking around and reading this article!